local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 155006170
L1_1 = {}
L2_1 = {}
L2_1.config_id = 170001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 241.68
L3_1.y = 196.477
L3_1.z = -451.455
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 346.02
L3_1.y = 126.599
L3_1.z = 357.331
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 170011
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 251.705
L4_1.y = 195.441
L4_1.z = -442.557
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 310.189
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 170012
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 257.408
L5_1.y = 196.177
L5_1.z = -450.311
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9013
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 170013
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 233.103
L6_1.y = 199.024
L6_1.z = -459.516
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 170002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 245.363
L3_1.y = 196.401
L3_1.z = -447.862
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 10.712
L3_1.y = 291.774
L3_1.z = 1.202
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 170004
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 258.083
L4_1.y = 195.026
L4_1.z = -452.753
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 352.258
L4_1.y = 0.07
L4_1.z = 359.482
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 170005
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 246.643
L5_1.y = 197.35
L5_1.z = -461.457
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 350.858
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 170006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 251.575
L6_1.y = 193.159
L6_1.z = -445.084
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 6.39
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 170007
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = 256.395
L7_1.y = 196.502
L7_1.z = -451.271
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 170008
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = 248.719
L8_1.y = 196.061
L8_1.z = -445.368
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 170009
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 245.013
L9_1.y = 197.62
L9_1.z = -458.572
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 200
L9_1 = {}
L9_1.config_id = 170010
L9_1.gadget_id = 70310006
L10_1 = {}
L10_1.x = 244.467
L10_1.y = 196.847
L10_1.z = -454.207
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 36
L9_1.area_id = 200
L10_1 = {}
L10_1.config_id = 170014
L10_1.gadget_id = 70300088
L11_1 = {}
L11_1.x = 248.655
L11_1.y = 193.92
L11_1.z = -439.464
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 45.933
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 36
L10_1.area_id = 200
L11_1 = {}
L11_1.config_id = 170015
L11_1.gadget_id = 70300088
L12_1 = {}
L12_1.x = 257.304
L12_1.y = 194.988
L12_1.z = -446.252
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 79.245
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 36
L11_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1170003
L2_1.name = "ANY_MONSTER_DIE_170003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_170003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_170003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 170001
L5_1 = 170011
L6_1 = 170012
L7_1 = 170013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 170002
L5_1 = 170004
L6_1 = 170005
L7_1 = 170006
L8_1 = 170007
L9_1 = 170008
L10_1 = 170009
L11_1 = 170010
L12_1 = 170014
L13_1 = 170015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_170003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_170003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 170002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_170003 = L1_1
